Posts by Victoria

    Hi!


    No need to go straight to the insults that x and y! My English should be good, i'd rather say your writing skills could have been way better than this, considering that your pvp feedback looks like taken straight from the Discord direct messages and wraped in the pandemonium of unnecessary stuff which could be omitted for the good of everyone. The fact is that you use two different terms for pvp def, which is the problem. My feedback is based on the past experiences the pvp community used to struggle (unfair ultimates, huge pvp damage taken in both cu and battlegrounds, other stuff every update).


    Any change will take such "rough estimate" of time, depending on how Korea wants to imply the changes (and if).


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    Seeing that your reading is shallow and selective there ain't much to discuss here tbh, it's clear that majority of the insanity members are not willing to voice for a change which is fine, both Score and Burst agreed this change is favorable and I heard from NA people that agree with my opinions.

    Also, I have never mentioned I do speak on behalf of any guild, those words are mine as an individual, not anyone else's. Please restrain your emotions in the discussion, because you look rather miserable with such writing and selection of your words right now.


    Thanks!

    Ait, thought it was a troll since you guys flooded the forum with copypastas, but let's see step by step.


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    The following stat has been added : +180 pvp defense


    This is approximately 70-85% damage reduction which makes the fights unbearable.

    pvp def =/= damage reduction.


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    We ask for gameforge or BHS to either recalculate the stat or buff the damage or add PvP attack proportionally.

    Korea still has not released their jewelery set (which might be applied very soon) - those pieces may contain your pvp damage you seek.


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    Note that Burst, Score and Insanity, on the very first week, managed to crash the CU server by fighting for 20 minutes straight without any conclusion on the victor.

    Zone crashes has always been a thing, especially on Killian during the GBAM fights. We all had +0 and were testing things out. Now, after some dds geared up, they are in fact being able to deal quite nice damage in thier full combo.


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    No fighting, no skill required, just tower farming and ending it in in 3-5 minutes.

    That is why it is better to suggest buffing tower hp every patch (more than 100%) rather than focusing on the pvp damage right now without fully applied gear.


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    We hereby hope that gameforge will notice the cry for help of the few leftover members of the community since we lost many members following this change as their sole reason for playing was PvP.

    Sorry to hear that. Though, majority of the overall PvP community quit, because of those oneshots occuring in the game and battlegrounds and other reasons than 'not being able to oneshot anymore', please refer to PvP Balancing Problem - [EN] Feedback and Suggestions - TERA Gameforge TERA MYSTEL GVG - [EN] Community & support Archive - TERA Gameforge


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    but with the stats mentioned above they'll never onehit because hardest hitting skills are set to hit 105% of maxHp

    All right, this is the thing that is weird here. You are full time mentioning ultimates to hit 105% of maxHp. If they would do it, those skills would hit 105%hp even with the damage reduction skills (in which there is still a damage reduction cap!) you mention in your post.

    Secondly, please advise us which ultimates should hit that much again? Mystic's blobs? Berserkers single left click in unleash, and what about the lancers? Distribute the information accordingly, not only from one DD perspective, because this is invalid to hit such damage. Also, the pvp formula is different than pve or the info you are providing.

    Apart from Bellicarioum Point update, an old good Elin PvP event would be great to apply (with some Pollens and other enchantment materials as a rewards for playing x battleground/winning).

    Hello,

    since kTera has announced a complete new gear in their Winter Update (with the new map), please forward the suggestion of the Bellicarium update for the corresponding new, upcoming, gear. Updating the shop with current materials mentioned in my first post will be useless.


    Bump

    Greetings,


    we'd love to see our Bellicarium Shop updated with new stuff like:


    Murky Powders (28k Belli each)*

    Manthan Jewels (1mil Belli each)*

    +9 to +12 enchantment crystal (500k each)* and more.


    Shop should be suitable to the patches applied, if that is possible. Right now our shop has RADIANT ACCESSORY materials and skill advancements. Radiant gear is two times outdated than Strong earrings, and now, with the upcoming patches, with Star Guardian (this is not the real name, but very accurate in my opinion haha) accessories which loot from Forsaken Island. PvP gear is also outdated, so there is nothing to buy from the shop.


    Following that, we ask to forward our idea and update the rewards. Battlegrounds still pop occasionally, PvP vendors have nice stuff, but our main goal is to make BGs even more alive as it was back in the day.


    *- those are random preferred values.

    master of catalepticon omg

    Something like "Dreambreaker", or similar, would have been better, since Lumikan tried to destroy the Dream (and the CAT achievements refer to the Dream or nightmare). "Master of CAT." reminds of the shiny title for 77 clears rather than the "unique" glowing one with an eye above.

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    Fraywind Canyon

    **2nd February 2021 (9 AM CET, 3 AM EST) to 9th February 2021 (9 AM CET, 3 AM)**

    The popular Fraywind Canyon makes a comeback for a short time. We’ve fixed up the balancing and rewards, but would love to hear your feedback so we can make the battleground even better in future.

    Amazing, thank you so much! Hope we will see FWC appearing more often in the Monthly Events :love:

    - there are still red dots on your map/compass even though that person if your raid member

    - you hit your own teammates in the battlegrounds, they appear red for their own raid members!!

    - rating prolly still the same as it was reported x months ago

    - had to kick or disband the whole party because you get offline player, can't do much about it, it goes for both pve or pvp matchmaking.


    we watched few korea shore hold streams and they had non of those bugs. is it prolly our side? sad though, beacuse now pvp provies a lot of rewards like scrolls etc but you can;t really enjoy or have the game working properly

    In case there's interest from devs/publisher to make pvp better, will post some suggestions:

    - Bring back FWC (most popular BG ever)

    - Bring back outlaw in certain areas like Velika outskirts

    -Add additional rewards for a fair price

    -Add pvp jackpots as old times

    I agree on this.


    Tho, Shore always been something like the FAUW+ is for pve players, I would say. Thats why pvp players require minimum/good gear just like pve players look at the moongours/etc. Sadly, its based on the rng procs nowadays, rather than any skill. If only the gear would be balanced at some point, eq would be okay.


    First thing what the remain of the pvp community has to change is the attitude towards new/returning players and to help them get into the game again. Pretty sure the bg would pop more often than it is right now.

    In addition, the overall playerbase shrink day by day so no wonder, even lfg on Mystel seems really empty.

    NO!!!!! it is unnecessary otherwise the fwc will turn into an arena for auto-loot.js

    Sorry I might ve written it poorly - meant that every person in the winning raid would get such loot (15 people would get randomized Caiman's loot or something like that), Tera Team might make it different as they like since its just a suggestion.

    Caiman FFA should never exist tbh

    If I remember correctly, NA had such event few months ago. Would be really nice to see it in EU/RU/SEA aswell! Put some nice rewards for completing FWC vanguard or jackpot boxes for win with some useful items/cosmetics (like Wintera's caiman or even Extreme Key/Box).


    Since we won't have perma Fraywind Canyon, why wouldn't bring it back (personal gear) like we do with old dungeons in extreme version edition? 8)


    Cheers!

    It became worse lately, now the queue traps your character in the void, no matter it it is pve or pvp que.


    State of leaderboard is still the same + there are going to be penalties for "inactive" players in like few days :stick:

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    BATTLEGROUND CHANGES

    Leaderboard

    A new limitation has been introduced whereby players who play fewer than 3 rounds in a week automatically lose their Rank Points (every Thursday) .

    Just look at the channel names such as Alukah tera, Phoenix iratus, Tera pvp or Matrix tera, THOUSANDS of views each video from the PvP(duels, 3v3, mass PvP). Thats what Tera was famous for - unique combat system. TBA, in comparison, is total downgrade...

    Thanks, seraphinush!


    There is way simplier way to reach our hearts than creating MOBA type game. All we ve been asking for is Fraywind back (old dungeons get reruns but old bgs not? or we may just get perma FWC) and partly pk zone (for example Velika Outskirts square). TBA is nothing alike Tera and feels really odd x(

    Hello,


    Since the last maintenance (not counting the time change maint) people who win the game in the battlegrounds apparently lose points. Also, people who lose, its like -66 points. Now, people have around 400 rating if they play every day. Majority of people refuse to que battlegrounds, because of that and battlegrounds stay quite dead unless we ping people to que in the PVP Discord, but the que dies in max. 2 matches... (people above 1000 rating just camp, at least till the end of the season).


    Even if you win, there is a chance you lose -30 points, but if you are lucky enough, your ranking will increace by 3. It is not like before - you gained more than you lose, but with some latest changes it is now opposite.


    Also, mentioned in other thread, ill just repaste it here:


    Guess what, new patch ----> new bugs

    Fix is not here yet about equalised gear and now we got this:


    - Leader Scan in CS not showing ppl on the map

    - Rating points are random (58 pts victory/67 pts loss)

    - UI Score tab bugged

    - Hp bars from enemies showing debuffs

    - Kill feed bugged

    Someone is not doing his/her job i guess? :stick:

    ______________________________________________________________________


    Urgent Fix for PvP Equalised Gear


    The issue has already been reported to the support. I am just leaving it here if it needs "briefer" fix and to be forwarded.